Prohibits the use of facial recognition, biometric recognition, and certain automated decision systems in video-lottery terminals and online betting applications. Restricts AI use for influencing gaming outcomes. Excludes standardized rewards programs from these prohibitions.
Minimal coverage — Brief mention but no specific mitigations, recommendations or governance measures relating to the risk subdomain are described.
All other risk subdomains had no coverage in this document.
Risk Coverage Summary
The document has minimal coverage of approximately 3-4 subdomains, with focus on privacy compromise (2.1), AI system security (2.2), fraud and manipulation (4.3), and overreliance/unsafe use (5.1). Coverage is concentrated in privacy, security, and human-computer interaction domains related to gaming applications.
Good coverage — Comprehensive governance measures or mitigations with clear procedures relating to the sector are explicitly described.
All other sectors had no coverage in this document.
Sectors Summary
The document exclusively governs the Arts, Entertainment, and Recreation sector, specifically the gambling and gaming industry subsector. It regulates AI use in video-lottery terminals, table games, sports wagering, and online betting applications operated by pari-mutuel licensees and gambling product vendors.
Hard Law
Legislative Status Summary
This is a binding state legislative act with mandatory prohibitions and clear enforcement authority through Rhode Island state gaming regulations.
Proposer
Target
Enforcer
Monitor
Lifecycle stages covered by the documents, as defined in the OECD Framework for the Classification of AI Systems
AI Lifecycle Summary
The document primarily focuses on the Deploy and Operate and Monitor stages by prohibiting deployment of specific AI technologies in gaming systems and restricting operational use of algorithms that affect gaming outcomes. It does not substantially address earlier lifecycle stages like planning, data collection, or model development.
Terms relating to technical scope that are mentioned or implicitly referenced in the document
Technical Scope Summary
The document explicitly mentions AI systems, automated decision systems, algorithms, and artificial intelligence. It focuses on task-specific AI applications in gaming contexts. There is no mention of frontier AI, general purpose AI, foundation models, compute thresholds, or open-source models.
Document data from AGORA, CSET Emerging Technology Observatory.